# PVE-Branch

## <mark style="color:green;">PvE Tech</mark>

### <mark style="background-color:green;">Materials Science</mark>

The ability for players to start with a basic set of resource gathering skills, which include wood, stone, and plants, is provided. As the game character progresses, they acquire the ability to master more complex materials that include minerals and metals.\
\&#xNAN;***Icon - metal ingot***

### <mark style="background-color:green;">Architecture</mark>

With the ability to build basic structures, players can develop their skills and learn how to create more complex shelters, defensive structures, and even develop infrastructure for their settlements.\
\&#xNAN;***Icon - simple house***

### <mark style="background-color:green;">Botany</mark>

Players are given the opportunity to master the agricultural process, including growing crops, conducting plant breeding, and increasing yields by harvesting more crops in a single production cycle.\
\&#xNAN;***Icon - wheat ear***

### <mark style="background-color:green;">The Craft</mark>

By gathering resources and materials, players acquire the skills to make basic tools and weapons. Over time, as they develop, they can master the creation of more complex items, including firearms, explosives, and advanced mechanisms.\
\&#xNAN;***Icon - blacksmith's hammer***

### <mark style="background-color:green;">Effective learning</mark>

By mastering and applying sophisticated technology, the player develops their ability to create more advanced items and operate mechanisms more efficiently.\
\&#xNAN;***Icon - brain***

### <mark style="background-color:green;">Advanced architectural calculations</mark>

Allows the player to increase their skills in design and construction, which allows them to create more complex structures with multiple floors.\
\&#xNAN;***Icon - two-story house***

### <mark style="background-color:green;">Electromechanics</mark>

Increases the player's ability to design and build more advanced mechanisms, such as generators, pumps, and vehicles.\
\&#xNAN;***Icon - schematic representation of an electrical circuit with a resistor and a coil connected in parallel***

### <mark style="background-color:green;">Repair of buildings</mark>

Allows the player to develop skills in the repair and maintenance of structures and equipment, which reduces the need for frequent repairs and replacements.\
\&#xNAN;***Icon - gear being lubricated with oil***

### <mark style="background-color:green;">Hydroponics</mark>

Using this feature, the player can design and install hydroponic systems to grow plants.\
\&#xNAN;***Icon - flower and watering can***

### <mark style="background-color:green;">Herbal medicine</mark>

The player is given the opportunity to collect and grow medicinal plants that can be used to heal injuries and treat illnesses.\
\&#xNAN;***Icon - mortar and pestle***

### <mark style="background-color:green;">Taming and training</mark>

Allows the player to tame and train animals.\
\&#xNAN;***Icon - collar***

### <mark style="background-color:green;">Blacksmithing</mark>

Using this feature, the player can learn the skills of forging and repairing metal objects, including weapons, armor, and tools.\
\&#xNAN;***Icon - anvil***

### <mark style="background-color:green;">Electrical Engineering</mark>

With this feature, the player can design, build, and maintain electrical devices, including electric locks, lamps, and other similar devices.\
\&#xNAN;***Icon - lightning bolt in a cage/battery***

### <mark style="background-color:green;">Throwing weapons</mark>

Allows the player to create and repair bows, crossbows, and spearguns.\
\&#xNAN;***Icon - crossbow***

### <mark style="background-color:green;">Tailoring</mark>

The player is given the ability to create and repair clothing and armor, such as leather jackets, gloves, and helmets.\
\&#xNAN;***Icon - thread and needle***

### <mark style="background-color:green;">First aid</mark>

The player increases their effectiveness in treating injuries and illnesses, such as cuts, burns, and infections, using both natural remedies and medical supplies.\
\&#xNAN;***Icon - bandages***

### <mark style="background-color:green;">Mining</mark>

The player increases their efficiency in mining and collecting valuable minerals and resources, including ore, coal, and gems.\
\&#xNAN;***Icon - pickaxe***

### <mark style="background-color:green;">Lumberjack</mark>

The player increases their efficiency in chopping trees and collecting wood, which can be used for construction, crafting, and fuel production.\
\&#xNAN;***Icon - axe***


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